Hi everyone! I’m excited to share my latest 3D Game asset – a Vintage Leather Luggage Bag.
I modeled and UV unwrapped it in #Maya, sculpted the fine details and stitches in #ZBrush, and textured it in #SubstancePainter using PBR materials for a highly realistic look. With optimized topology and clean UVs, it’s game-ready and performance-friendly. I rendered it using Arnold, capturing the rich textures of aged leather, worn metal clasps, and subtle surface imperfections with high-quality lighting and shading. Whether you’re creating an old train station, a traveler’s study, or a historical adventure, this asset will bring depth and realism to your project.
suggestions are welcomed.